Seldom has the road to fame and fortune been so well paved as it is for those businesses that will drive the VR revolution. The signs are all there. The direction is clear. A wealth of virtual reality induced business opportunities lie just ahead,
And there really are few limits. From gaming to healthcare to business meetings and beyond, virtual reality stands poised to touch every area of our lives. Let us take a look at 5 sectors that could really use VR to launch themselves into greatness.
It doesn’t take a futurist to understand how virtual reality could transform education. From K-12 to university level and right on to continued education, there is no sector of education that cannot benefit from VR technology.
A virtual reality classroom would allow kids to fly through space to witness the formation of stars, shrink down to inspect the workings of the human body up close, and do everything in between. These are just two examples of what virtual reality in the classroom can do. Let’s be real. Learning about the Colosseum virtually, like Unimersiv has done beautifully, is likely to make more of an impression on any teenager.
The reason educational institutions will ultimately adopt VR solutions is because they will improve learning. Evidence suggests that VR-aided education increases attention by 92% and test scores by 35%. This translates into a higher quality education for students and a higher attraction rate for schools.
Virtual reality is writing its own ticket as the new way to enjoy events. Sports, musical performances, news events, and even theater productions are being added to the list of content now available through streaming VR. Live or recorded it does not matter.
The market is diverse and any event can be streamed in VR. Businesses can monetize this through online ticket sales, sponsorships, advertising or brand building. The VR experience will bring event goers around the world without the need to leave their homes.
Here is more about the technology we use. The amazing Nokia OZO!
3. Real Estate
Those days and hours spent being carted around by your realtor could be far more focused and productive if you could walk through a property before an actual site visit.Yes, you have probably seen 360 Virtual Tours on many realtor sites, however, those images are static pictures. Imagine how much more compelling the experience would be if it felt like you were actually walking through the property?
Imagine if there was a way to walk through the property without ever leaving your desk, just think of all the great things you might accomplish with all that extra time. For the realtor, it increases the possibility of a sale, being able to show the site to more people in more places, and to allow them to focus on more serious buyers.
The buyer is happy, the seller is happy, the realtor is very happy. Everybody wins!
Not sure you see it? Read more about the applications here.
Healthcare professionals require a vast amount of professional experience and skill, especially if they are in surgical or trauma-related sectors.
In most cases, acquiring real world experience on-the-job simply isn’t feasible, as every decision could mean the difference between life and death. With virtual reality, medical professionals are able to explore every procedure and learn how to care for patients without any risk involved. They can also participate in realistic tutorials that allow them to interact with the objects.
In essence, Virtual Reality training provides healthcare professionals with the hands-on online training they need to provide the best quality of care for their patients. This also translates into lower liability insurance costs and fewer cases of malpractice and negligence.
And this is only on the training side of things, the patient side of VR can even go well beyond what Google tried to do with Google Glass several years ago.
5. Hospitality / Tourism
How many of us have used Google Earth and/or Google Maps to explore foreign destinations? Pretty cool, huh? Enter Virtual Reality. VR takes exploration to a whole new immersive level by allowing us to walk around in faraway destinations.
Travel agents can take a tour of accommodations to determine if they are recommendation-worthy, or go on an hour-long cruise around the Mediterranean before they book the real thing for their clients. Or families can check out an area’s tourist attractions before they decide where they want to go.
Keep in mind that these are just a few industries that can benefit from Virtual Reality training. Because of its versatility, VR technology can be used in (wait for it…) virtually every niche. If you have a question about virtual reality, reach out!
About the Author: Roshni Hannon
Her name means “light” and that is what she is… high energy, bright and fast. And yes… she does run regularly. While we’re not sure what she is running from (perhaps her two young kids) we know she’s covered a ton of ground. She was the Executive Producer for an award winning and number one rated morning show in Tampa for years. And now, she uses her unique blend of organization, storytelling and curiosity to help Mad Bear clients find their stories. Think of her as an architect, a story architect.
This week thousands have flocked to the California desert to attend Coachella, while a very different crowd flocked to the desert in Nevada, to gather in Las Vegas for the Coachella and the Comicon of the broadcast industry all rolled into one, the 2016 National Association of Broadcasters trade show, known in our circles simply as, NAB.
And while the buzz around Coachella 2016 has been old school (NKOTB and Guns n’ Roses are back!), the buzz in Vegas among broadcast/video geeks is clearly all about 360 degree video/virtual reality. Virtual reality has been around for a few a years, but with advances in technology placing it in the hands of the consumer, and putting affordable tools for creating virtual content in the hands of the content creators, the use of VR and 360 degree video seems to be on the verge of explosion across the media landscape.
At the same time, all the way across the country hundreds gathered for Imagination Day at the Tribeca Film Festival, headlined by entrepreneur and adventurer Richard Branson. The day long summit focused on the new reality of the not so distant future. Much of the focus of that new reality was the concept and possibilities of virtual reality.
But caution! We have been here before; in 2012 our visual world was about to be rocked by a 3D content revolution that has yet to be realized. Will VR be different? I believe so, more so because of accessibility more than anything else. The Oculus Rift headsets for VR gamers cost a third of a large flat screen TV, Samsung’s VR headsets, and Google Cardboard integrate with cellphones to make it a reality, and YouTube has reengineered its platform to allow for 360 degree video. At the same time, established visual technology companies ranging from GoPro, to Black Magic, to Nokia (remember them?!?!) have produced 360 degree cameras in a range of price and complexity that will serve everyone from the true professional to the amateur early adapter.
Video games, the creation of alternate worlds, the new frontiers of storytelling through virtual reality, its all thrilling and seemingly right around corner, but we are not quite there yet. As if to underscore the fact, a proclaimed “immersive reality experience, by the masters of virtual reality Felix Lajeunesse and Paul Raphael” crashed repeatedly on the “master’s” MacBook Pro, and the duo had to walk us through their film using our imaginations to guide rather than being able to show us the exquisite 360 degree video footage they had shot over the past year.
While that technical failure proved an apt metaphor, Derek Belch, former Stanford football player and coach, exhibited a fascinating display of the power of virtual reality as it is being used right now in real time. His company STRIVR Labs, uses virtual reality video technology to help with training NFL athletes, allowing them to review and react to actual footage in practice situations that the players participated in the same day. And we didn’t even need VR headsets to experience it. If a linebacker or a quarterback can experience 100 “real” repetitions and see themselves and see a point of view perspective at the same time, it allows the to be on the field without actually being on the field. STRIVR has also created a fan experience, allowing anybody to feel what its like to be on and NFL field shoulder to shoulder with the team they follow, not as computer creations, but rather in three dimensional as they really exist. The only thing missing is the sour stench of sweaty shoulder pads. Does it work? 10 NFL teams have signed on, as well as a dozen college programs, as well as a handful of major league baseball hockey teams.
The possibilities are endless and many of them have already arrived. Storytellers can provide viewers with an experience more intimate than before. On the job training for those working in physically stressful environments takes on a entirely new dimension. VR and 360 video are here to stay, because they’re more than 3D and the headgear is optional.
About the Author: Julian Williams
As Director of Photography and co-founder of Mad Bear Productions, all things visual pass before Julian’s creative and experienced eyes. He has been capturing the story as it happens from behind the lens for more than fifteen years.
Julian’s ability to find the extraordinary in the seemingly mundane is his gift. As both a cameraman and editor, Julian understands the importance of shooting the right material the first time. With a developed love for telling stories and a deep appreciation for being allowed inside the worlds of thousands of people, Julian loves shooting every kind of story.
From Shuttle launches at Cape Canaveral, natural disasters, historic elections, Super Bowls, The Olympics, a World Cup to the a royal wedding across the pond; Julian brings his global experience and understanding for the latest technologies and trends to Mad Bear’s clientele.